UnderBane
Playing in fullscreen is highly advised.
Short game on gdevelop with two endings.
Technical points:
- 4-core based processor is recommended
- 17 megabyte size
Changelog:
- 1.0: Initial Release
- 1.0a: critical bugfixes
- 1.1:
- Gray zones are now deal 3 points of damage
- Game over screen after Main battle screen doesn't put player into the beginning of the game, instead it just restarts the Main battle screen
- Added the regeneration to the player at the Guitar Duel Section. Regeneration rate is +0.015 HP per tick
- Precaching is now silent
- 1.1a:
- Small intro text changes (thanks to the anonymous fan)
- Player speed at the main battle screen is increased from 110 to 115
- Overall game difficulty (could be a feature)
- Rare freeze on game over screen after Guitar Battle screen
- Inevitable frame rate drops
TODO:
- Tune-in the Guitar Battle screen note detection/lag
Contact me: jendosina2@gmail.com
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.3 out of 5 stars (3 total ratings) |
Author | j588 |
Genre | Simulation |
Made with | PixiJS |
Tags | bane, cia, Undertale, whos-in-charge-here |
Comments
Log in with itch.io to leave a comment.
blue shouldnt hurt you when u stay still, you really should to change that
player movement speed seems a little slow.that, or some attacks like the blue planes are just too fast and near impossible to dodge both
Interesting, but when you stand still blue still hurts you.